NADM-S | Dawn
Squad servers, news, and player account tools in one hub.
One network for every project.
Squad and DayZ now live as separate hubs with one shared account and one clear route through NADM.
Root portal, Squad hub, and DayZ hub. The structure is simple and ready for growth.
Root
nadm.tech
Squad
squad.nadm.tech
DayZ
dayz.nadm.tech
No fake all-in-one portal. Each branch stays focused on its own game.
Squad servers, news, and player account tools in one hub.
A dedicated DayZ branch with its own route, news, and store layer.
A visible placeholder until the Minecraft stack is ready.
The network now runs as a shared platform with separate Squad and DayZ product lanes instead of forcing every update through one page.
The root platform now defines how incidents, evidence, project roles, and future sanctions will be handled across NADM.
We removed vague wording and kept only the rules that actually affect gameplay, communication, and moderation.
March 16, 2026
DAWN Update #1: tighter map pool and more balanced sidesWe rebuilt the evening rotation so rounds reach full tempo faster and stop collapsing into one-sided stomps.
March 14, 2026
Admin and event coordinator applications are openWe are looking for people with Squad experience, calm communication, and the discipline to keep the server healthy without drama.
March 13, 2026
DayZ season zero opens with two survival routesChernarus and Livonia now operate as separate experiences: one harsher, one more social, both under the same NADM-RP umbrella.
March 11, 2026
DayZ whitelist and support roadmapSupporter tiers, whitelist handling, and future moderation tooling are being wired into the shared NADM platform instead of another disconnected stack.